James E. Price

James E. PriceJames E. PriceJames E. Price

James E. Price

James E. PriceJames E. PriceJames E. Price
  • Home
  • Projects
    • Artistic
    • Musical
    • Professional
    • Simulations
    • Slightly Epic Games
    • Slightly Epic Mashups
    • Writing
  • Services
    • Mashup Request
    • Mashup Tutorial
    • Slightly Epic Tutoring
  • Mindset
  • More
    • Home
    • Projects
      • Artistic
      • Musical
      • Professional
      • Simulations
      • Slightly Epic Games
      • Slightly Epic Mashups
      • Writing
    • Services
      • Mashup Request
      • Mashup Tutorial
      • Slightly Epic Tutoring
    • Mindset
  • Home
  • Projects
    • Artistic
    • Musical
    • Professional
    • Simulations
    • Slightly Epic Games
    • Slightly Epic Mashups
    • Writing
  • Services
    • Mashup Request
    • Mashup Tutorial
    • Slightly Epic Tutoring
  • Mindset
Welcome to

Slightly Epic Games

This is a place for me to share my homebrew video game projects

Powered by Scratch.MIT.edu

#

Space Game

#

Birthday Card

#

Function Runner

Powered by Unity

#

FPS Platformer

#

Up High

#

Oregon Trail

#

Dungeon Adventures!

Space Game

My first Scratch.MIT.edu project

How many points can you get? Conserve fuel while navigating an asteroid field and  fight off waves of bad guys.

TIP for style points: line up your trajectory towards the fuel ball, and then start spinning your ship in one direction to be awarded a bonus for Each 360* spin completed leading up to picking up the fuel ball.

Visit game page

River Tells You Happy Birthday

The power of scratch shines with it's ability to see under the hood of any project and remix it as your own

Use this to send someone a customizable interactive birthday card with mini-games and a high score they can save and try to beat each year :)


General version here, which I made first. Then I re-skinned it and added audio effects from my daughter to make a personalized version. It  also says diff things based on what you're doing (or not doing) and who you say your name is (i.e. some special greetings for the grandmas and grandpas out there)

Visit Game Page

Function Runner

Educational game for visualizing linear and parabolic functions

The ground is lava, and 'function' is the safe path to travel on. Move by telling your character the correct values for which ever equation is represented by the safe path.

Visit Game Page

First Person Platformer (1 day project)

Experimenting around in Unity for a day, I made code that clones green glowing balls around the perimeter of whatever (invisible) basic shapes I attach script to.

Dark Platformer Game - Windows Build Download - Sept, 2012
Compiled Build

Up High (a.k.a Steven's Game)

Getting to this spot is beating the game - It's a nice view when you step out

This was another 1-day project. This time kick-started by some music and a 3D model of a level, from a great friend, Steven Hastings, who said "Hey, do something with this!"


The result was a simple game where you interact with orbs as switches to toggle doors like this on and off. I used primitives and particle effects for the doors and switches, and a skybox for the space scene.

Up High (Steven's Game) - Windows Build - 3/28/2015
Compiled BuildSource Unity Project

Oregon Trail Remake

This was a group project I worked on at school. 


This project runs, but It's not really playable in the sense of a normal game, so we labeled it a high fidelity prototype.

Oregon Trail - Windows Build - April, 2013
Compiled Build
Download PDF
Download PDF

Dungeon Adventures!

Game Design Class: Group Project, Oct 2013

I put a lot of love and time into this game, I wish I could find a build or the project source files for this one. 


We had:

  • a few levels working (interior and exterior caves)
  • character controller and jump mechanics tuned
  • some monsters
  • the ability to collect and consume mushrooms for a psychedelic effect
  • a really cool main menu that had the camera flying around a mountain/forest area with waterfalls


We got stuck on:

  • Version control (lack of) 



I created the concept art below for this game. My team and I created the pdf below that.

    Download PDF

    Copyright © 2024 James Edward Price - All Rights Reserved.

    Powered by GoDaddy

    • Slightly Epic Games
    • Slightly Epic Mashups
    • Slightly Epic Tutoring